Fading World 2.0 Sneak Peak #2
What is up gamers! Its that time for another sneak peak. On today's menu I have a show case for the new battle system. Gone are the days on endlessly getting sticks.
- Begone the jank system of losing cards until you only get sticks. Instead you just lose the match. The previous system was about maintaining a shrinking deck through out the duration of the game. Now instead, you start a battle with a deck size of 10, which can be increased as the game goes on (early battles would only probably need 3 cards at most)
-Begone the weird speed based system the cards used before and play limit of 2. Now replacing it is energy, which during each turn the max is increased and energy replenished.
Those are the 2 major reworks to the core battle system.
That's it for now folks, If you are interested in following the development more closely, feel free to join the discord where I will be more than happy to answer any questions you may have.
Get Fading World
Fading World
Play cards though the apocalypse.
Status | Released |
Author | Nebula Game Dev |
Genre | Card Game |
More posts
- Fading World 2.0 Alpha 3Jul 26, 2024
- Fading World 2.0 Sneak Peak #5Jul 24, 2024
- Fading World 2.0 Alpha 2Jul 21, 2024
- Fading World 2.0 Sneak Peak #4Jul 18, 2024
- Fading World 2.0 Alpha 1Jul 12, 2024
- Fading World 2.0 Sneak Peak #3Jul 09, 2024
- DiscordJun 22, 2024
- Fading World 2.0 Sneak Peak #1Jun 20, 2024
- Fading World 2.0Jun 14, 2024
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